Tuesday, 13 January 2009


hello all, ive finished the rigs for the characters bodys, its taken a while due to the fact that ive never done a full body rig before or a quadreped for that matter. there not professionel by any means but they will do nicley for my film, as they have a farly good range of movement. i did want a twisting bone set up on the monks forarms to stop skin folding and twisting when the wrist rotates,but it proved to difficult and time consuming, even with a tutorial. but i did manage an ik/fk arm rig with a switch. so thats splendid. theres also a lovely custom hand set up for ease of control when animating. now on to the facial set up! Add Image

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